Category Archives: Books

The Gripping Hand

Larry Niven and Jerry Pournelle_1993_The Gripping Hand

The Gripping Hand is the sequel to The Mote in God’s Eye. In some markets, it is also sold as The Moat around Murcheson’s Eye, which is a mouthful for a title but perhaps makes more sense. It was released in 1993, a full eighteen years after the first book was published. (George R.R. Martin fans might want to take note.) That’s almost as long as the time that has passed in-universe between the events of the two books.

The sequel centers around two characters from the first book. Kevin Renner who was navigator on board the INSS MacArthur during the mission to Mote Prime and Horace Bury, the trading magnate who initially saw the Moties as a tremendous money-making opportunity but later became terrified of them. The two are now agents of Navy Intelligence, with the responsibility of ferreting out rebel threats to the Empire while the Imperial Navy concentrates its resources on the Motie blockade.

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A Dance with Dragons

So I’m finally done with the fifth book in the Song of Ice and Fire series. It’s a monster of a novel at well over 1,000 pages and has been nearly six years in the making. It’s impossible to talk about it without tramping into spoilers so here are a few short spoiler-free comments about it before going into full-on analysis mode. Does stuff actually happen in this book, as opposed to say, A Feast for Crows? Well, yes, but less than you might expect from a novel of this length. Is it good? It’s decent but falls markedly short of the first three books due to lack of focus and poor prose. Does it finally tie things up? Not really.

Spoilers start here

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Gardens of the Moon

In my ongoing quest to read all of the major fantasy series (leaving aside obvious crap like David Eddings and Terry Goodkind stuff), I recently bought Steven Erikson’s Gardens of the Moon, the first book of his Malazan Book of the Fallen series. (As an aside, I’ve recently being buying books from the UK-based The Book Depository, which is noteworthy mainly for offering free shipping anywhere in the world, not to mention prices that beat any Malaysian retailers. The downside of course is that you need to wait for about a month to get your book. If anyone knows of any online store that can offer better deals for someone residing in Malaysia, do let me know.)

The Malazan books have quite a fanbase and, with all ten books in Erikson’s series now out, plus another four books by the co-creator of their shared world, Ian Cameron Esslemont, seem to be decently successful. Review-wise, however, the verdicts are all over the chart. The most enthusiastic fans rate Erikson’s work more highly even than G.R.R. Martin’s Song of Fire and Ice. Given that these include some very smart people from QT3, I’m not inclined to dismiss their opinions lightly. To the detractors however, his story is an incomprehensible mess, plagued by bland prose, cliched and boring characters and poor storytelling sense. After slogging through all 600+ pages of the first book, I’m sad to say that I have to include myself in the latter camp.

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Schild’s Ladder

I’ve been cleaning up some of the old books I have scattered around my mother’s house. Some of these have been too damaged by poor storage conditions and need to be junked. Some others I’m too embarrassed to keep and will be donated. The rest needs to be packed up to be ready to be moved to Seremban. Greg Egan’s Schild’s Ladder is of course in that last category and while staying in Kuala Lumpur, I’ve found that my memory of it was poor enough to merit rereading the novel. Since I’ve never written about this particular book here as well, I thought I’d remedy that as well.

The Wikipedia entry for this novel calls it Greg Egan’s hardest SF book ever and considering that Egan is easily the hardest of the hard SF writers, this is a daunting statement indeed. This is because Schild’s Ladder begins with a fictional theory that unifies relativity with quantum mechanics, the so-called Sarumpaet rules of Quantum Graph Theory. In the far future universe of the novel, this has been the basic foundation of all physics for thousands of years even as humanity has spread out and diversified throughout the galaxy. Some of these descendents of humanity exist only as pure software constructs. The acorporeals as they are known  aren’t even raised in an analogue of 3D space, preferring more complex spaces due to the belief that this will unnecessarily restrain the flexibility of their developing minds.

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Towers of Midnight

Way back at the beginning of this year, I wrote a post on the first chapter of the Wheel of Time series that was handed off to Brandon Sanderson. Now as 2011 draws to a close, it’s time to do the same for the penultimate chapter of a saga that first started over twenty years ago. As usual for the series, this is a massive tome, with my paperback version clocking in at an incredible 1,200+ pages. I like to think that it’s so massive that even the printers have a hard time with these books, as a good portion of the pages from my copy have faded ink. Be warned that spoiler abound, in case you’re the type to get squeamish about such things.

As with The Gathering Storm, old plotlines are resolved at a furious pace. One of the main ones in particular dates all the way back to the very first book in the series, The Eye of the World, where Perrin Aybara killed two Children of the Light in a frenzy of bloodlust. Another deals with the nigh invulnerable gholam which has been hunting Mat Cauthon since book seven. For the fans, I believe this book also ends all of the will they or won’t they romantic threads left dangling. Just about every major character gets a romantic partner. This includes not just the long expected pairing of Egwene al’Vere and Gawyn Trakand, but also such characters as Morgase Trakand, Thom Merrilin and even Berelain of Mayene!

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Chronicles of the Black Company

Most fantasy series take place in an imagined world filled with powerful magic and fantastic creatures. As a matter of course, the stories tend to focus on the lives and doings of the most powerful and influential beings of their age, the better for readers to a get a proper sense of the epic scale of events as they unfold as well as to be sure of having a front row seat to the most spectacular battles. Glen Cook’s The Black Company series is set in a unnamed world that is no less wondrous than that of his fellow fantasy writers. Here there are the usual ancient evils and prophecies; sleeping gods and sorcerors potent enough to create storms or turn large companies of soldiers to ash; monsters such as were-panthers, talking stones and flying mantas.

What sets this series apart is its focus not on the generals and nobility, the most puissant mages and most renowned generals, but on the lowly common foot soldiers that make up the bulk of every army. In this case, the spotlight is on the Black Company, a band of mercenaries who peddle their services to the highest bidder. Chronicles of the Black Company is an omnibus volume that brings together the first three novels of the series, The Black Company, Shadows Linger and The White Rose. The first of these books were published  in 1984 but I only heard about this series several years ago from QT3.

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Roadside Picnic

Russian writers seem to have a special talent for highlighting the grimness and misery of ordinary life. Roadside Picnic, a novella by the brothers Arkady and Boris Strugatsky, is a fine example of how this morosity shows up even in science-fiction. Computer gaming fans will know this novella, first published in 1972, as the ultimate inspiration for the STALKER series of games, albeit by way of the film version directed by Andrei Tarkovsky that was released in 1979.

Naturally, the original novella differs markedly from the video game. The novella for example is set in the fictional town of Harmont in some unnamed Commonwealth country, instead of the area around the Chernobyl reactor in Ukraine. This in turn is only one of six zones scattered around the global that were created by the alien visitation event. Still, many themes and even individual elements, such as how the stalkers use throw bolts to detect the boundaries of some types of anomalies, will be recognizable to STALKER fans.

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