Now I’m not much of a driver, whether in games or in real life. I’m dabbled in my fair share of racing games over the years, but I’ve never been a particularly enthusiastic fan of them until I tried GRID. Now I realize that GRID is really somewhere between an arcade racer and a true simulator, and until now I’m been playing with the realism dial turned “low”, but, damn, this game still beats every other racing game I’ve ever tried hands down. If the only racing games you’ve ever played are the Need for Speed series and its ilk, you really owe it to yourself to check out real racing feels like. You can just feel the wheels burning rubber on the asphalt.
The highest praise that I can give it is that whenever something goes wrong in a race, I know that it’s my fault and I know what exactly I should do to fix it. Constrast that with the NFS games’ tendency to up the difficulty level by randomly having traffic pop up at suspiciously convenient times for you to crash into. There’s no silly rubber-banding as well. If you’re that good, you are free to leave your AI opponents in the dust. Plus the replay that you get after winning a race is probably better than 90% of the car chases you see in movies.
Read Tom Chick’s list of 10 reason why you should be playing GRID if you’re still not convinced.
2 thoughts on “Playing GRID”