All posts by Wan Kong Yew

A CCG on Facebook?!

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Barely two weeks ago I wrote a post bemoaning the low quality of the hugely popular games on Facebook. So coming across Warstorm is kind of funny. To be fair, it’s not actually on Facebook itself, though it does offer the option of signing in through that social network and using it to connect with your existing contacts. It’s basically a simplified collectible card game with a focus on building and tweaking decks. The mechanics are streamlined and simple enough that the duels play out automatically and you only get to watch what happens. All of the decision-making takes place only while constructing decks.

The game itself is free to sign up for and to play, and there are single-player missions to do that will earn you packs of cards as rewards. But if you want the really good cards you’ll have to pony some real, hard cash. It’s pretty obvious that this is an absolute necessity if you want to have any hope at all at competing against other players. For example, two cards can have the exact same statistics, but the good one will have a drastically lower playing cost than the bad one. No prizes for guessing that the good cards only come from the packs that you have to pay cash for, as opposed to the free “Novice” packs that you get for completing in-game objectives.

It’s not a bad little game but it won’t win any prizes against the real CCGs. I notice that Magic: The Gathering is enjoying a bit of a revival recently, probably due to the release of the Xbox Live Arcade version of the game with pre-made decks. So you want to have a small taste of what CCGs are like without needing to pay any money upfront or are just feeling a little bit nostalgic about your Magic playing days, checking Warstorm out won’t be a bad idea at all.

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A Quick Guide to the Grigori

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It’s been a while since the first of these strategy guides, but as I’ve said, I expect Fall from Heaven 2 to be a game that stays permanently on my hard drive and that I’ll come back to again and again, so here finally is my guide for playing as the Grigori. In many ways, this faction is considered the easiest for newcomers to the game to pick up and play as even the manual uses it in its introductory walkthrough. They’re certainly the most vanilla of the various factions available.

The reason for this is that in the lore, the Grigori are plain, unmodified humans who have rejected the Gods. They don’t have any special powers or abilities and most importantly, they can’t adopt a state religion. In game terms, this is a huge disadvantage as having a state religion opens the door to special buildings, units and even civics. To make up for this, the Grigori are the only faction who can access the special Adventurer units, which have the potential to become some of the most powerful units on Erebor.

Continue reading A Quick Guide to the Grigori

More on boardgames

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Since my last post on the subject, I’ve been to CarcaSean a couple more times now, including a special Sunday session with a bunch of members. In all, my wife have tried the following games: Carcassonne, Carcassonne: Hunters & Gatherers, Settlers of Catan, Power Grid and Ticket to Ride. These aren’t exactly the Big Box games I’ve always wondered about but they’re not a bad start.

My wife’s favourite so far is Power Grid which is the most complex of these games by far. I don’t like it very much as I found it to be basically an extended exercise in arithmetic and it has too many maintenance aspects that you can easily forget to do or do wrongly (refilling resources, discarding power plant cards etc.) Judging from the game’s FAQ on BoardGameGeek, it seems we got a fair amount of stuff wrong too, but doesn’t improve my impression of it about being too fiddly and full of special, conditional exceptions in its rules. My own favourite at this point is Settlers of Catan. It’s stream-lined and elegant but still leaves plenty of room for strategy.

On a vaguely related note, the topic of wargames and their history popped up the other day on QT3 and the name of the father of wargames was someone that I knew, but completely didn’t expect. If we discount purely abstract games like go and chess, it seems that the inventor of what we can recognizably call wargames today is none other than H.G. Wells, he of The Time Machine and The War of the Worlds fame.

In 1913 Wells wrote a book he called by its full title Little Wars: a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys’ games and books in which he describes a complete set of rules for making a game out of toy soldiers. The book is now out of copyright so it is available for reading online here. It’s a rather simple game by modern standards and doesn’t even involve dice or anything similar to simulate chance. Rather when two units meet each other on the field, they’re presumed to be equally skilled and therefore eliminate one another. The really cute part is that artillery pieces on the battlefield are represented by little spring-loaded toy cannons that actually fire a dart-like projectile. Thus any toy soldiers that are knocked down by the projectile is assumed to have been killed by artillery fire.

Of course everything that Wells used was basically hand-crafted and would be impossibly expensive in our time. Even the landscaping elements he used to create his battlefields looked amazingly nice as the many photos included in the book show. Nowadays, most of us have to make do with cheap plastic and cardboard.

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H1N1 conspiracy theories

Everyone put on your tin-foil hats. I’ve heard my share of healthcare-related conspiracy theories, but this one takes the cake. An Austrian journalist has filed charges against the World Health Organization (WHO) and key figures in the U.S. government for conspiracy to commit mass murder against virtually the entire population of the United States. She alleges that the current H1N1 pandemic is in fact a smoke and mirrors play. The virus, she claims, is a bio-engineered weapon that was deliberately released as a pretext to institute a mass vaccination programme in the United States. Rather than helping however, the forced vaccinations are designed to kill almost all of the population in the US, giving the surviving elite exclusive access to the vast natural resources of the country.

There’s really no need to go into the details of her story on how H1N1 was created, tested and deliberately released. The dumbest thing about the claim is the assertion that it is the natural resources of the country, rather than intellectual and creative powers of the U.S. population, from which the country’s wealth is derived. A cabal of Illuminati would be stupid indeed to kill off every else and be forced to subsist as hunter gatherers in the post-apocalyptic U.S. that would result.

There are whackos everywhere but what worries most at the moment are the anti-science, natural health nutjobs. I mean, the religious fundamentalists are pretty scary too, but they’re clearly on the fringe of society. But when you have someone like Oprah Winfrey making arguments on behalf of the anti-science crowd, they look more and more like the mainstream while the actual doctors and scientists are made out to look like bogeymen. Seriously, she’s telling millions of women that taking megadoses of hormones, and even injecting them directly into the vagina, is a valid anti-aging treatment and that thyroid problems are caused by women holding back what they have to say.

I’m not sure what can be done against this wave of anti-intellectualism and calling for more science education seems a bit trite, but this certainly reinforces my view that we shouldn’t allow science to be regarded as just another aspect of the truth, instead of being what it really is, the objective picture of reality as we currently know it.

Recent Interesting Science Articles (June ’09)

Three science articles for this month, one on how language shapes the way we think, the second one on Nokia’s plans to wirelessly recharge mobile phones and the last one, just for laughs, is a fictional piece on the neurobiology of zombies.

As the first article notes, whether and how much language affects how we think is a subject of much debate that even now is largely unsettled. This field is properly known as linguistic relativity. As someone who’s sympathetic to the views of the evolutionary psychologists, I found myself not quite agreeing with the full scope of this article’s implications, but nevertheless the results are intriguing. The most interesting part is easily the revelation of how language has affected a small Aboriginal community in Pormpuraaw, in northern Australia.

Continue reading Recent Interesting Science Articles (June ’09)

A Game: Grand Theft Auto IV (PC)

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Once upon a time, the Grand Theft Auto series was held up as the gold standard of open world games. True, the series never actually invented the genre, and if you want to be pedantic about it, early games like Elite were way more open and far larger in scope than any of the GTA titles. But it’s inarguable that the concept only really took off with the release of Grand Theft Auto III in 2001, so much so that similar games like Crackdown, Saint’s Row and Mercenaries were known as GTA clones.

In many ways, the open world genre can be regarded as the apogee of video games. It is after all the ultimate realization of the fantasy of entering a fictional and yet realistic world with its own set of internally consistent rules, densely populated with autonomous AI-controlled agents that you can interact with, and being set completely free to do as you will with the sandbox you’re given. So it is especially sad that despite its illustrous pedigree, Grand Theft Auto IV isn’t much of an open world game and at times even risks forgetting that it is a game at all.

Continue reading A Game: Grand Theft Auto IV (PC)

The 16-year old baby

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Even with Michael Jackson dominating all the news, the most interesting thing I’ve read all day is this one, about a girl who apparently haven’t aged since she was born sixteen years ago. The headline to the article isn’t actually true since it seems that she does age, most notably the telomeres in her cells seems to undergo changes consistent with aging, but different parts of her body seem to be aging at different rates and she certainly doesn’t seem to grow much, if at all. I certainly agree that this is a unique and extremely interesting case from a scientific perspective, and probably as close to a real-life Benjamin Button case as we’re ever likely to see.